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Soul Campaign Moderation Journal ([personal profile] soul_mods) wrote in [community profile] soul_ooc2013-10-22 11:57 pm
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EVENT: The Great BREW Malfunction Coordination Post

Hello, Soul Campaign! We’ve been busy compiling lists and we’re here with more info about the upcoming event! The event will start on the morning of July 14th (this weekend’s day change) with a BREW viewing at Shibusen. During the viewing, a certain incident (brought about by a legendary guest) will cause the malfunction to start, sending characters who signed up for the swap back home for an instant. No time will pass in their home worlds but at least a few minutes will pass in Death City before they reappear, switched to the opposite designation. Characters may reappear in the same place they were before or find themselves in a completely different place.

Below are lists of all the swaps that have been approved already. We’re also including a preliminary list of all things from canon worlds that have been approved so far as well as tentative locations for their initial appearance. Of course, creatures might wander afterwards. And smaller items might be moved by characters but please check with the original requestor first in case they had plans for it. Items and creatures in Set 1 will appear on the day change of July 16th, Set 2 on July 17th, and Set 3 on July 18th. You may also refer to the calendar for an event timeline.

If you would like to swap a character or request things from your character’s world, requests are still open and may be made in the previous event info post. The lists will be updated as additional requests are approved. (EDIT: Additions made after the original posting are denoted by an asterisk.)

Any questions or concerns can be addressed in the Questions thread here. You may also let us know if you’d like a location for one of your canon requests changed or if we missed something that was approved.

Meanwhile, we encourage you to look over the lists, get ideas, and use this post for plotting! Share your plans for your characters during the event, tell us a bit about what’s showing up from their world, find people to try out resonating with, or plot encounters with creatures from other worlds!




WEAPON LIST FOR THE SWAP EVENT
ASSORTED & HOUSEHOLD ITEMS Akiha Tohno - credit card
Aleksandr "Sasha" Nikolaevich Hell - amorphous iron
Amaterasu - calligraphy brush
Auron - a jug of sake
Chika Daimon - Digivice iC
Cloud Strife - the Black Materia
Hamel - conductor's baton
Hiro Kageyama - cell phone
Hyoubu Kyousuke - spoon
Light Yagami - tome with a quill attached by a fine chain *
Lily Ivory - Book of Shadows
Morgan LeFlay - Blood Island Volcano Shot glass
BLADES Miles Edgeworth - a rapier with a cravat
Mondo Ooawada - pickaxe
Shu Ouma - longsword
CLAWS Hyuuga Neji - a pair of Shuko connected by a chain
CLUBS, STAFFS, RODS & CANES Mizuno You - baseball bat
POLEARMS Kaworu Nagisa - the Lance of Longinus
PROJECTILES & ARTILLERY Judai Yuki - Spark Blaster
Mihael 'Mello' Keehl - 9mm Sig Sauer P226
Minako Arisato - an evoker
Re-l Mayer - a small compact pistol
TOYS Clopin Trouillefou - handpuppet
Karina Lyle - Super Soaker water gun
Yami Bakura - Duel Disk
WARDROBE & ACCESSORIES Eve - scarf
Kanji Tatsumi - shades
Raidou Kuzunoha - cloak
Takuto Tsunashi - a golden mask shaped like Tauburn's face
Valentine - medical pack




MEISTER ABILITIES FOR THE SWAP EVENT
Berserker Soul - When the Meister is in a state of heavy or critical injury, the ability manifests as a massive increase in strength and agility, with a drop in finesse and skill. During resonance, some injuries may also be healed while in this state at the cost of the Weapon's energy. The duration of the berserk state lasts only between 1-3 minutes, with time varying on things such as the Meister's physical state, the presence of enemies, and how practiced the ability is. Shinji Ikari
Cuteness Proximity Soul - Similar to Feral Soul, when the Meister perceives that a cute living being is in peril (such as small animals, young children etc), their endurance, strength and agility is temporarily increased until the target is deemed safe, at a cost to self-restraint, resonance and risk assessment. Note that the ability can be fooled by, eg, toy animals or other objects that resemble cute living beings. Josuke Higashikata
Electrifying Soul - When they're wielding a Weapon and they achieve resonance, that Weapon is able to inflict lightning-based damage. Sheena Fujibayashi
Feral Soul - The meister takes on animalistic tendencies the more they become angry, becoming stronger, faster, and immune to damage at the cost of their self-control and resonance. Vincent Law *
Icy Soul - When the Meister is wielding a Weapon and achieves resonance, that Weapon is able to inflict ice-based damage. Naoto Shirogane
Infectious Soul - Sephiroth's soul wavelength can infect targets with symptoms similar to Geostigma. Short exposure to Sephiroth's wavelength, while activated, would simply leave targets feeling nauseated at first. Prolonged exposure to the wavelength, such as a long drawn out battles, would begin to result in black marks and oozing black sores appearing on the target's skin while the infection takes root. Those infected with Sephiroth's wavelength would begin to feel lethargic, nauseated, and depending on the physical and mental strength of the target, it could also cause hallucinations and seizures. Sephiroth
Lego Soul - When attacked, the Meister's soul wavelength creates a barrier, looking very much like a wall built out of small lego pieces, which protects him from both physical and magical/elemental attacks, but not madness wavelength. The more damage the barrier endures, the more cracks will appear on the lego wall, until it shatters completely and leaves him vulnerable to future attacks. The barrier protects both the Meister and the Weapon, and allows him to use his Weapon's abilities even when it's in place. Nate "Near" River
Manly Soul - Their soul has the power to inspire confidence and morale in comrades and allies. Ramza Beoulve
Moe Soul - Their Soul Wavelength can calm and distract their enemies. Yako Katsuragi *
Protective Soul - Like a mother sacrifices herself for the sake of her child, the Meister will take the damage for their Weapon, up to a critical point. This will allow the Weapon to fight for a longer period of time than they would have otherwise, but it may cause a break in resonance if the Meister sustains too much damage. The Dolorosa
Scorching Soul - When they're wielding a Weapon and they achieve resonance, that Weapon is able to inflict fire based damage. Genesis Rhapsodos
Shadow Soul - Similar to that of Feral Soul, the Meister can boost their endurance, stamina, and strength temporarily, but they will also enter a Shadow form in order to do so. In exchange for increased combative abilities and their body ignoring pain, this depletes their ability to resonate quickly as well as drains their sanity at the temporary cost of their humanity. Remaining in this state too long will risk a violent rejection between the Meister and their Weapon. However, without a Weapon, there's a risks of losing their mind and will require Calming Wavelength to recover. Duo Maxwell
Soul Alchemy - They are able to affect the malleability of a Weapon when wielding it, making it softer or stronger. Sion Eltnam Atlasia
Soul ALL EYES ON ME - Kind of like Soul Dazzle except he can only control it during resonance. Outside of that he will at random times prove to be irresistibly distracting for no apparent reason, to friends and enemies alike. Yuugi Mutou
Soul Blood Spatter - In the thick of a fight, while resonating, any blood splattered on him, either from people or kishin eggs, will be instantly absorbed by the Meister and heal him up. Alucard
Soul Confusion - Confuses enemies momentarily giving the Meister more time to attack, dodge or escape. The better the resonance the longer the effect lasts. Nanami Kiryuu
Soul Determination - They are able to take a mortal blow once and withstand it. While it does not heal them, they are given the strength to continue on in battle. Fujino Asagami
Giroro
Soul Drawing - With focus, Meisters can gather strength from the willpower of nearby comrades (causing the Meister to glow both wavelength-wise and visibly) and convert it into a single powerful attack. The outlet of this attack is by pouring that energy from the Meister and through to their Weapon in order to execute the powerful blow. This ability is exhaustive to the Meister, but has no side effect on their Weapon. Not activating the strike right away can throw off resonance due to the ability progressively making it harder for the Meister to breathe.
Bakura Ryou
Soul Excitement - The meister is able to lift the spirits of their weapon! The more excited the meister is, the better the resonance. Johan Andersen
Soul Invisibility - During resonance, the meister can render himself physically invisible to the naked eye. This does not hide his soul wavelength or any noises/movement that can mark his presence, however, so individuals that are sensitive to soul wavelength (e.g., people with Soul Perception, stronger technicians, some kishin eggs and most witches) or those with keen senses would be able to notice his presence. Sugata Shindou
Soul Portal - Able to use up soul energy to create small portals that can deflect hostile attacks. Only two may be created at once: one to take in, one to spit out. The ability can be used only as long as the Meister's energy can last. Improving resonance allows the pair more control over the ability, and can improve its capabilities. In addition, the better the resonance and the more advanced the level of Meister, the larger and further away the portals can be made.

The portals can only be created and used to randomly redirect hostile attacks through resonating with a Weapon until the Meister hits two-star. Once the Meister hits two-star, he/she can create small portals to redirect hostile or friendly attacks wherever desired, at a higher cost of his/her energy, and can begin to use this ability independent of a paired Weapon. A three-star Meister will be able to travel through the portals they've created.
Eren Jaeger
Soul Rage - When they become angered, the Meister and Weapon's offensive strength becomes tripled, but it becomes harder to maintain their resonance. Asuka Langley Soryu
Soul Recluse - They are able to sense and seek out peaceful places in which to retreat to safety. Keroro
Soul Serenade - The better they sing while resonating, the stronger they are. Princess
Soul Shooshpap - Similar to Calming Wavelength, the meister's soul has the ability to comfort those around them, but in order to do so, physical contact is required. The more often the meister touches the person they are trying to calm in a certain period of time, the more the person will be affected by the ability. However, the strength of the affect is limited by the meister's abilities and how well the weapon and meister are resonating when used in battle. This ability, unlike Calming Wavelength, is not immune to the Madness Wavelength. Karkat Vantas
Soul Telekinesis - The ability to manipulate inanimate objects by moving them or changing their shape. They need to be in line of sight--even within a few feet, until he gets some practice--and the duration and effectiveness of the manipulation will depend on strength of resonance. The Psiioniic
Soul Teleport - They can shift through the environment, with one catch - they have to have seen the area before. They can only go short distances at first, and when resonating with a Weapon, they can teleport farther. Lezard Valeth
Soul Trap - Their wavelength is able to cause a bout of mass confusion in the opponent, making it difficult for them to fight back and even possibly cause pain to themselves. L Lawliet
Chihiro Fujisaki
Soul Wild Card - This ability allows the Meister to have multiple abilities at their disposal; however, it is completely at random, meaning that they would not have control over what ability they will use. Trucy Wright
Turbo Soul - When wielding a Weapon, they can move twice as fast as usual. Rock Lee





List of canon items/creatures

Set 1 (appearing July 16):

A can of Pandra's caviar - Outside Hyoubu's apartment
Alter Ego - Shibusen City Park, on a bench
Bat Familiar - Shibusen Library
"Crazy Diamonds" Motorcycle - Inside a jewelry store at the mall
Fairies - Corpse Bros. Cinema
Gavinners' Discography - In the window of Papercut Books & Antiquities
Giroro's flying board - Shibusen City Park, in a tree
Guybrush’s Poxed Hand - Mortician's Touch
Hiro's Cellphone - Shibusen City Park
Handcuffs - Hanging from a lamppost outside Watch headquarters
Magatama - Edgeworth's pocket
Millenium Ring - Inside a claw game at the arcade
Monobear Drone - Death Robbins
Pekopon Suit, Salaryman Edition - One of the washrooms in the Agency
Plugsuit 01 - Shibusen City Park, in a fountain
Pointing Finger - all around
Pot of Greed - Outside the World Bank
Prize Pod - Guest Business Building C (Yesterday's Magic, Metokorri R and franchise and Northern Lights)
Punching Cactus - Outside various residential buildings. Also replacing a few ornamental plants in lobbies.
Raiel's Solid Gold Piano - Holocaust Mall Lobby
Soichiro Yagami's police badge - Fatality Condominiums Lobby *
Steel Samurai Doll - Lobby of the Agency
Tachigami - Shibusen City Park
Touch Me Frog - Around Shibusen
Vice President - Shibusen City Park, in a trash can


Set 2 (appearing July 17):

Akio Cars - Around Death City
Alraune - Raidou's apartment
Cactuars - Shibusen City Park
Cerberus - Raidou's apartment
Clopin's puppet cart - Casualty Communal Lobby
Firebird Summon - Shibusen Hot Springs
Jack Frost - Arcade
Kaoru's throne from the Catastrophe - Basketball court
Kasugami - Red Light Disctrict
Kuriboh - Yuugi and Takuto's apartment
Lezard's dragon familiar - Bitch’s Brew Bar *
Malboro - Red Light District
Memorial Stone - At the top of the Shibusen stairs *
Mr. Eldoon's Noodle Stand - Blocking the entrance of Dorsia
Near's L shaped tarot towers - Mello and Near’s apartment *
Obots - Shopping District
Projection Machine - Financial and Service District
Ruby Carbuncle - Death's Best Friend Pet Store
Sand Bear - Outside the Animal Shelter
Scouting Legion horses - Shibusen
Sitri - Lily's Apartment
Space Okonomiyaki FX - Keroro and Eve's apartment
Sword Familiar - Shibusen City Park, where Morning Training is held
Three-Headed Monkey - Guest Run Business Building B (SEES, Triple A and Fatal Frames)
Tonberries - Residential Areas
Winged Kuriboh - Judai's apartment


Set 3 (appearing July 18):

A chunk of Kanako's cruise ship (with alligator) - Balanced precariously on the Shibusen stairs
Battleship Condescension’s command center/psychic containment area - outside Patchwork Laboratory *
Big Marie - Blocking the entrance to the Church
Chamber of Horrors - Shibusen Lobby
Duel Roller Coaster - Inner Quarters (Inner Residential District, Shopping District, Financial and Service District, and Shopping District)
Helicopter - Roof of Guest Run Business Building D (Black Mesa)
Kame Game Shop - In the middle of a major intersection
Leliel - in the sky above Death City Heights
Mother Grub and grubs - Outside Beetle Juice *
Private theater - Fatality Condominiums basement *
The "Rabbit" - Outside the Recreational Centre
Ramiel - in the sky above the Fatality Condominium
Unit 03's entry plug - Outside the Horrorhospital
YMO-104 (aka a giant space sweet potato) - On top of Shibusen