Feedback Post
Apr. 3rd, 2013 07:23 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Hello everybody!
It’s been a little over a month now since our new mod-team has been formed and become active and a lot of things have happened since then: the backlog of all those things that are needed to keep a game running has been cleared up and optimized, the annoying bug that kept borking the game profile page over and over again faster than you could say “It’s working again!” has been hunted down and taken care of (if you have time, give Orange a big Thank You for that, that thing was nasty!), App cycles and the handling of the intro logs were tinkered with to make them run smooth again and the first phase of a new plot that stars opponents that are neither witches nor kishin eggs has been run! This isn’t the end, though!
We know that there there’s still a lot more that can be done to make the game enjoyable for everyone and this is where we need your help, wonderful players of Soul Campaign!
We want your feedback!
( Please take a look at this! )
It’s been a little over a month now since our new mod-team has been formed and become active and a lot of things have happened since then: the backlog of all those things that are needed to keep a game running has been cleared up and optimized, the annoying bug that kept borking the game profile page over and over again faster than you could say “It’s working again!” has been hunted down and taken care of (if you have time, give Orange a big Thank You for that, that thing was nasty!), App cycles and the handling of the intro logs were tinkered with to make them run smooth again and the first phase of a new plot that stars opponents that are neither witches nor kishin eggs has been run! This isn’t the end, though!
We know that there there’s still a lot more that can be done to make the game enjoyable for everyone and this is where we need your help, wonderful players of Soul Campaign!
We want your feedback!
( Please take a look at this! )