At long last, the source of the Madness directly outside Death City’s walls has been discovered: three Madness Emitters surrounding the city, closely guarded by Witch minions and kishin eggs. During three missions spread over the course of three in-game weeks, it’ll take everything Shibusen and its guests have got to put them out of commission and make it safe to travel outside Death City once more!
The first of three Madness Emitters is located in an underground cave system about sixty miles away from the city and is unfortunately only reachable through a long, flooded tunnel. Mission-goers will be transported via mirror to the canyon housing this tunnel entrance, and then it’s time to get their scuba gear on. Hopefully they all can swim!
Once inside, the mission’s objective is to
clear the cave of kishin eggs and other hostiles so that Shibusen’s team of experts can safely dismantle the Madness Emitter. The reasons for such care are twofold: to ensure that the site cannot be easily recommissioned and so that the technology may be employed for a future project. It may sound simple enough, but the caves are suffused with very high levels of Madness, and there’s a host of threats besides kishin eggs to worry about...
The mission at a glance:► The first of three missions will take place on the IC/OOC dates of
March 18th / August 24th. This day change will last an entire week, to allow players the time to finish threads without feeling as if they need to rush!
► It will be classified as a 3-star mission, but there will be a place for both experienced and inexperienced pairs.
► Unpartnered fighters are more than welcome to join the fight! They’ll be given mundane weapons to use in battle, or they may bring their own if they have them. With those, they’ll be able to take down threats that are NEITHER kishin eggs nor Witches, but are
strongly encouraged to go travel in groups with a partnered pair or pairs.
► There will be a thread specifically for medics and, as always, they are free to act as runners/back-up if they wish.
► Kishin eggs may be NPCed by the player, or there will be volunteers available to stand-in if requested. See below!
What can my characters expect to face?
Some visuals:
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In addition to a host of kishin eggs, there will be a variety of wildlife that has been twisted by the high levels of Madness -- think moles, insects, snakes, all those creepy-crawlies. While the kishin eggs will be more suited for pairs to take out, skilled solo fighters will be able to take out the fauna without too much difficulty.
The closer to the source of the Madness, the stronger the monsters will become. Tread carefully, and know your limits (or don't!)
High levels of Madness. While Meisters with the Calming Wavelength will be present, everyone is still at a high risk of hallucinations, paranoia, and possibly friendly fire!
It's a dark, scary, watery, uncharted cave. Watch your step between all that fighting!
Rewards:
2 Meister points / souls (for Meisters and Weapons, respectively)
750D$ per person
Weapons may choose not to eat their souls, but they
cannot be traded amongst each other.
Participation must be logged, or a summary provided on the Mission Board only, in order for characters to recieve their rewards. Handwaved participation will not count!
You may use this post for pre-log plotting, putting together temporary pairs, and for volunteering to help NPC kishin eggs. In a related note, if you would like one,
please indicate in your post somehow that you’ll be wanting a kishin egg NPC for your thread. This’ll help us get a good idea of the numbers we need!
Thank you, and happy plotting!