As a student who never hiatuses (I see RP as an excellent way to remain sane), I love the game's day ratio and pacing. It seems damn perfect to me; it's not so slow that CR can't believably progress in game, but it isn't fast enough to leave busier players in the dust.
Because I play a high-stress character with a lot of people that want him dead, I personally would like to see a little more down time between big plots. SC is a close-knit game (at least I feel that way!) and a lot of the drama is player-driven and full of tension, and it would be good to give those types of slice of life plots time to develop before the ground is shaking and someone is getting dragged off again.
Seriously I love you guys and this game. Seriously. Keep up the good work forever and ever and ever.
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Because I play a high-stress character with a lot of people that want him dead, I personally would like to see a little more down time between big plots. SC is a close-knit game (at least I feel that way!) and a lot of the drama is player-driven and full of tension, and it would be good to give those types of slice of life plots time to develop before the ground is shaking and someone is getting dragged off again.
Seriously I love you guys and this game. Seriously. Keep up the good work forever and ever and ever.